OpenZhenZhen AI Prompt Gallery · MiniMax H3 · video

The Unbound Walker of the Far Realm

The Unbound Walker of the Far Realm — explore this MiniMax H3 creation on OpenZhenZhen, with its original prompt and a reusable generation example.

The Unbound Walker of the Far Realm — AI video creation
The Unbound Walker of the Far Realm

Prompt

Chinese prompt

制作一段20秒、16:9的《Minecraft》风格动画视频,采用第一人称手持视角。镜头以摇晃不稳的方式穿过远境法地,仿佛玩家迷失在世界边缘。展现混乱而令人迷失方向的层叠碎裂地形、不可能的峭壁、漂浮碎片,以及延伸至天空的故障几何结构。采用方块体素画面、简洁粗粝的纹理、深重阴影和寒冷低饱和的氛围。运动应像不稳定的玩家录制影像,包含突然转向、步伐不均、轻微镜头震动和偶发视觉失真,同时保持场景清晰可辨。通过低沉的风声和石面上扭曲、嘎吱的脚步声营造紧张感;不要音乐。结尾让镜头面对一片巨大、腐化且仿佛无尽延伸的荒原。不要出现文字、标志、字幕或可识别的现实世界元素。

English prompt

Create a 20-second, 16:9 Minecraft-style animated video from a first-person handheld perspective. The camera moves shakily through the Far Lands, as if a player is lost at the edge of the world. Show chaotic, disorienting layers of shattered terrain, impossible cliffs, floating fragments, and glitching geometric formations stretching into the sky. Use block-based voxel visuals, stark low-detail textures, deep shadows, and a cold, desaturated atmosphere. The motion should feel like unstable player-recorded footage, with abrupt turns, uneven walking, subtle camera jolts, and occasional visual distortion, while keeping the scene readable. Build tension through muffled wind and distorted, crunchy footsteps on stone; use no music. End with the camera facing an immense, corrupted landscape that appears to continue endlessly. Do not include text, logos, captions, or identifiable real-world elements.

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