Galerie de prompts IA OpenZhenZhen · SEEDANCE2.5 · video
La vendeuse protège son étal
Street Vendor Protects Her Stall
La vendeuse protège son étal — découvrez cette création avec SEEDANCE2.5 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

Prompt
Prompt anglais
30 SECONDS | 9:16 | 4K | 60 FPS ULTRA-PHOTOREALISTIC JAPANESE ACTION CINEMA COMBAT SAMBO × DIRTY BOXING × SAVATE 6 SHOTS / EXACTLY 5 CUTS ONE 0.25S MICRO SLOW-MOTION MOMENT 01 — ABSOLUTE CHARACTER & ENEMY LOCK @Image 1 — BLACK ROSE: Preserve exact reference face, pale natural skin, messy black updo, black fitted clothing, black floral embroidered outerwear, necklaces and heeled lace-up boots. Cold, confident, rebellious attitude. No visual changes. VICTIM: Adult Japanese female street-food vendor, approximately 30, shoulder-length dark hair, cream blouse, dark-green apron. EXACTLY THREE ATTACKERS: A — Tall man in a black leather jacket. B — Broad-shouldered man in a dark-red bomber jacket. C — Lean man in a beige utility jacket. No additional attackers, duplicate people or replacement characters. 02 — FIXED GEOGRAPHY & LOCATION Location: Narrow Tokyo night-market alley after rainfall. - SCREEN-LEFT: Small ramen stall with a wooden counter and hanging red lantern. - CENTER: Female vendor standing behind the counter. - SCREEN-RIGHT: Three attackers standing in the pedestrian alley. - BACKGROUND: Neon signs, closed storefronts, wet pavement and distant market lights. Keep the same camera axis and screen positions in every shot. 03 — SIX-SHOT ACTION SEQUENCE SHOT 1 | 0–5S — THE STALL IS DESTROYED CAMERA: 35mm wide establishing tracking shot. A grabs the wooden counter and knocks several empty bowls onto the ground. The vendor steps backward, frightened. VICTIM: 「やめてください!」 Please stop! B kicks a small empty stool aside. C stands beside A, blocking the vendor's exit. At the far end of the alley, @Image 1 walks into view carrying a small black handbag. CUT 1 — ON THE SOUND OF A BOWL HITTING THE GROUND. SHOT 2 | 5–10S — BLACK ROSE ARRIVES CAMERA: 40mm low-angle forward tracking shot. @Image 1 stops beside the overturned stool. She looks at the vendor, then slowly turns toward A. BLACK ROSE: 「店から離れな。」 Get away from her stall. A laughs and steps toward her. A: 「どけよ。」 Move. He throws a committed right punch. @Image 1 slips outside his attack and redirects his arm with a sharp defensive movement, making him stumble toward SCREEN-RIGHT. CUT 2 — ON B STEPPING FORWARD. SHOT 3 | 10–15S — THE HEAVY ATTACK CAMERA: 35mm lateral tracking shot. B rushes forward with a powerful shoulder-led charge. @Image 1 sidesteps his momentum, delivers a compact body strike and follows with a controlled Savate push kick. B loses balance and falls onto the wet pavement away from the stall. B IS DOWN — remains down. C moves forward immediately. CUT 3 — ON C REACHING FOR HER WRIST. SHOT 4 | 15–20S — THE GRIP BREAK CAMERA: 50mm medium three-quarter shot. C grabs toward her wrist. @Image 1 rotates her arm free, steps to the outside and delivers a short elbow strike to his upper torso. C staggers backward and falls beside a closed storefront. C IS DOWN — remains down. A regains his footing and rushes forward. CUT 4 — ON A'S APPROACH. SHOT 5 | 20–25S — THE FINAL COUNTER CAMERA: 35mm low frontal action angle. A launches a desperate swinging punch. @Image 1 ducks, pivots on her supporting foot and delivers one explosive spinning back kick to his torso. ONE 0.25-SECOND MICRO SLOW-MOTION AT CONTACT. His jacket compresses and his upper body moves backward in the direction of the kick. INSTANT RETURN TO REAL-TIME. A falls onto the open wet pavement. A IS DOWN — remains down. CUT 5 — ON BLACK ROSE TURNING BACK TOWARD THE STALL. SHOT 6 | 25–30S — THE PROTECTOR CAMERA: 35mm slow reverse dolly. @Image 1 walks toward the vendor and gently picks up a fallen bowl from the ground. The vendor looks at her with relief. VICTIM: 「本当にありがとうございます。」 Thank you so much. BLACK ROSE places the bowl on the counter. BLACK ROSE: 「もう大丈夫。」 It's okay now. She turns and walks down the neon-lit alley. Exactly three attackers remain down in the background. 04 — ABSOLUTE CONTINUITY RULES ENEMY LEDGER: A: Stumbles in Shot 2, falls in Shot 5. B: Falls in Shot 3. C: Falls in Shot 4. FINAL COUNT: EXACTLY THREE FALLEN ATTACKERS. POSITION LOCK: B lies in the center-right wet alley. C lies near the right-side closed storefront. A lies farther down the right-side pedestrian lane. The overturned stool and fallen bowls remain in their original positions unless physically picked up. CAMERA AXIS: Never cross the 180-degree axis. Maintain the stall on SCREEN-LEFT and attackers on SCREEN-RIGHT. CONTACT PHYSICS: Every strike shows contact, force transfer, recoil and correct fall direction. No teleportation, floating bodies or premature knockdowns. WORLD REACTIONS: Lanterns remain hanging, neon lighting stays consistent, and no additional people enter the foreground. AUDIO: Natural Japanese dialogue, rainwater dripping, ceramic bowls hitting pavement, footsteps, fabric movement and realistic non-graphic combat impacts. No background music. NEGATIVE: Extra attackers, cloned people, reversed geography, changing stall design, disappearing bowls, random weapons, blood, gore, excessive slow motion, distorted limbs, subtitles, text overlays, cartoon physics or abrupt cuts.
Thèmes et styles
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