Galerie de prompts IA OpenZhenZhen · SEEDANCE2.5 · video
Vidéo de voyage à travers un portail en FPV rapide
High-speed FPV Portal Travel Video
Vidéo de voyage à travers un portail en FPV rapide — découvrez cette création avec SEEDANCE2.5 sur OpenZhenZhen, son prompt original et un exemple de génération à réutiliser.

Prompt
Prompt anglais
【Style】Hyperspeed FPV One-Take Portal Travel, Unreal Engine 5 Realistic Rendering, 8K, Motion Blur Maxed Out, Each portal transition uses "Rushing into an Object/Being Sucked In" for seamless transitions, No Black Screen Cuts, Vertical 9:16 【Duration】30 seconds 【Character】Same Asian woman (Changes appearance/attire in each world, but face 100% locked, viewers can instantly recognize it's the same person) 【Core Mechanism】The camera is a non-stop high-speed flying object, constantly moving forward, passing through a "Portal" (Eye Pupil/Water Splashes/Flame/Crack/Door) every approximately 2 seconds to enter a completely different world, all in one continuous shot [00:00-00:01] Extreme Close-Up of the Face: Her eyes suddenly open, the lens rapidly zooms into the pupil, getting sucked into the black hole-like pupil depth. [00:01-00:03] Rushing out of the pupil → Tropical Rainforest Waterfall, she grabs a vine and swings out from behind the waterfall, water splashes the lens. [00:03-00:05] Passing through water splashes → Cyberpunk Neon Rain Night, she wears glowing exosuit and skates past the lens on a flying motorcycle. [00:05-00:07] Rushing into a neon billboard → Deep Sea, she wears mermaid scales and swims alongside a giant whale, bubbles fly upward. [00:07-00:09] Drilling into the whale's spout → Golden Desert Storm, she rides a modified off-road vehicle over dunes and takes flight. [00:09-00:11] Rushing into rising sand wall → Zero Gravity Space Station, she floats and flips in space suit, Earth rotates behind her. [00:11-00:13] Drilling into window reflection → Ancient Palace, she dances with red sleeves flying, red silk wraps the entire frame. [00:13-00:15] Rushing into red silk vortex → Active Volcano Crater, she jumps over erupting lava, sparks form meteor trails. [00:15-00:17] Passing through sparks → Aurora Snowfield, she gallops a white horse, snow mist explodes under the horse's hooves. [00:17-00:19] Drilling into snow mist → Steampunk Clock Tower Interior, gears mesh, she jumps on rotating giant gears. [00:19-00:21] Rushing into clock gear gap → Post-Apocalyptic Wasteland, she swings a long sword to cut something in front of the lens in sandstorm. [00:21-00:23] Sword light cuts the frame → Ink Wash Martial Arts World, everything turns black and white ink, she stands on bamboo tip in white robe, ink splatters. [00:23-00:25] Drilling into an ink drop → Future City Skyline, she spreads mechanical wings and dives from skyscraper rooftop. [00:25-00:28] Diving through clouds → All world fragments collapse toward center like glass, converging into a single point. [00:28-00:30] Point contracts back into her pupil - The lens rapidly pulls back to the original face, she blinks, lips curl. Frame freezes, can seamlessly loop back to 0 seconds. Sound Effects: No BGM throughout, only high-frequency wind sounds + "Boom" sound when transitioning + material environment sounds (water/fire/wind/metal), final blink sound ends abruptly. 【Director Notes】1. Rhythm Rule: Camera constantly moves forward at high speed, never stops/never slows down, each world only stays ~2 seconds before entering next; 2. Transition Rule: Each transition must use "Rushing into/Through a specific object" to achieve seamless transitions (pupil/water splashes/steam column/sand wall/red silk/spark/drop), no black screen, no flash white, no crossfade; 3. Identity Lock: @Image1 facial features remain 100% consistent, only change clothing/appearance, viewers must recognize it's the same person in every world; 4. Physical Realism: Water splashes, sand, sparks, snow mist, red silk all have realistic inertia and motion blur; 5. Frame Alignment for Seamless Loop. 【Negative Prompt Words】Black Screen Transitions, Flash White, Crossfade, Camera Stopping/Slowing Down, Face Change, Facial Feature Drift, Unrecognizable Person, Real Landmarks/Brands, Readable Text, Watermark, Plastic CG, Stuttering Frames, Extra Fingers, Minors Image.
Thèmes et styles
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