OpenZhenZhen AI プロンプトギャラリー · SEEDANCE2.5 · video

ゴシックファンタジーアニメバトル

Gothic Fantasy Anime Combat Prompt

「ゴシックファンタジーアニメバトル」は SEEDANCE2.5 を使用した作品です。OpenZhenZhen で元のプロンプトと生成例を確認し、創作の参考にできます。

ゴシックファンタジーアニメバトル — AI video creation
ゴシックファンタジーアニメバトル

プロンプト

英語プロンプト

High-quality anime footage. Neo-futuristic gothic fantasy. Cinematic theatrical anime battle footage. Only high-density 3D toon/cell look. Theatrical-grade key animation, high-quality compositing, transparent lighting, high-density background art, maintaining continuous actions with readable center of gravity and ground contact. 【Animation Direction】Explosive and sharp action. Precise timing. Minimal pre-movement. Immediate acceleration. Large, clear full-body movements. Strong contact recoil. Clearly retain inertia after contact. Avoid waiting, long stances, long pauses, slow motion, or static showcase cuts. Express speed only through camera movement, not through the character's own footwork and actual movement on the floor. 【Reference Roles and Priority】<<<Image1>>> is the top priority for face and character identity. Facial features, age appearance, eyes, iris, lashes, cheeks, thin jaw, bangs, horns, and facial drawing style. <<<Image2>>> references clothing, full-body design, and weapons. <<<Image1>>> same character's clothing, accessories, body type, full silhouette, shoes, single long spear, and unique color scheme. <<<Image3>>> references the tail. <<<Image1>>> · <<<Image2>>> same character's tail connection position at the lower back, obsidian purple scales, single tail narrowing naturally from thick base to thin tip, purple light at the tail end. Priority order when references differ: face, eyes, iris, jaw, age appearance, bangs, horns from <<<Image1>>>, clothing, accessories, body type, full silhouette, spear from <<<Image2>>>, tail connection, scales, thickness, thin tip from <<<Image3>>>. Do not copy background, text, borders, multiple panels, diagrams, UI from reference images.

テーマとスタイル

画像・動画プロンプトをもっと見る · 画像を生成 · 動画を生成 · AI キャンバスで作成