OpenZhenZhen AI 프롬프트 갤러리 · SEEDANCE2.5 · video
박물관 괴물 탈출 공포
Museum Creature Escape Horror
‘박물관 괴물 탈출 공포’은(는) SEEDANCE2.5로 만든 작품입니다. OpenZhenZhen에서 원본 프롬프트와 생성 예시를 살펴보고 새로운 창작에 활용해 보세요.

프롬프트
영어 프롬프트
Cinematic horror-action short film set in a museum exhibit hall, opens with an immediate strong hook, maximum dynamic camera work, grounded practical-effects style. Museum filled with glass display cases containing various creature exhibits — alien figures, preserved specimens, mythical beings — visitors walking through admiring the displays under dramatic exhibit lighting. Muted authentic color grading, natural diegetic sound throughout, tension score entering immediately. > > **[0-1s]** Hard cut: one glass display case cracks violently, then shatters outward. > > **[1-2s]** A shadow-wraith creature emerges — translucent, smoke-like form, clawed limbs, glowing red eyes. > > **[2-3s]** It lunges at the nearest visitor with unnatural speed, closing the distance instantly. > > **[3-4s]** He's knocked down hard, collapsing to the floor motionless. > > **[4-5s]** Nearby visitors scream, scrambling back from the exhibit. > > **[5-6s]** The creature turns fast, striking down a second visitor just as quickly. > > **[6-7s]** Panic spreads through the hall, people sprinting toward the exits. > > **[7-8s]** Two security guards rush in, weapons drawn, scanning the chaos. > > **[8-9s]** They open fire toward the creature's position, but it moves in an unnatural burst of speed. > > **[9-10s]** The shots miss entirely, striking a display case behind where it stood. > > **[10-11s]** The creature vanishes into the shadows between exhibits, gone from sight. > > **[11-12s]** Wide shot: visitors hide behind pillars and display cases, guards fanning out cautiously. > > **[12-14s]** More security guards arrive, forming a slow, careful search line through the hall. > > **[14-16s]** Tracking shot: they move deliberately between exhibits, weapons raised, scanning every shadow. > > **[16-17s]** A guard's flashlight catches a brief glimpse of red eyes in a dark corner. > > **[17-18s]** The creature bursts out suddenly, striking down two guards in rapid succession. > > **[18-19s]** The remaining guards scramble back, regrouping fast near a central display. > > **[19-20s]** SLOW MOTION insert: the creature turns toward the lead guard, lunging forward. > > **[20-21s]** He holds his ground, tracking its movement carefully despite the danger. > > **[21-22s]** He fires a precise, well-aimed shot just as it closes in. > > **[22-23s]** The shot connects solidly, the creature's form flickering violently. > > **[23-24s]** It staggers, its translucent body destabilizing rapidly. > > **[24-25s]** It collapses to the floor, form dissolving into wisps of dark smoke. > > **[25-27s]** Wide shot: the hall falls silent, guards lowering their weapons slowly, breathing hard. > > **[27-29s]** They check on the fallen visitors and guards, some beginning to stir, shaken but alive. > > **[29-30s]** Final shot: the lead guard stands over the dissolved remains, radio crackling as backup arrives. >Natural diegetic sound throughout — glass shattering, screaming, gunfire, radio chatter, heavy breathing — layered with a tense instrumental score building through the search and easing into relief at the end. No text overlay, no watermark. Maximum dynamic camera variety — low angles, wide shots, tracking shots, slow motion reserved for the final takedown. Realistic shake only during physical impacts, dramatic museum exhibit lighting throughout.seconds.
주제 및 스타일
더 많은 이미지·동영상 프롬프트 보기 · 이미지 생성 · 동영상 생성 · AI 캔버스에서 만들기
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