OpenZhenZhen AI 提示词画廊 · SEEDANCE2.5 · video
Snow The White King Episode Two
Create a 30-second premium cinematic action-crime trailer featuring an ORIGINAL fictional character named SNOW, known as “THE WHITE KING.” NON-IP ORIGINAL CHARACTER — do not reference or imitate any existing movie, game, comic, actor, celebrity, or copyrighted character. IDENTITY: Use the uploaded

提示词 / Prompt
English prompt
Create a 30-second premium cinematic action-crime trailer featuring an ORIGINAL fictional character named SNOW, known as “THE WHITE KING.” NON-IP ORIGINAL CHARACTER — do not reference or imitate any existing movie, game, comic, actor, celebrity, or copyrighted character. IDENTITY: Use the uploaded Snow reference image as the strict facial identity reference. Preserve his recognizable facial structure, eyes, nose, jawline, skin tone, long dark hair, and especially his long thick beard throughout every shot. No face morphing or identity changes. CHARACTER DESIGN: Snow is a powerful underground crime-boss wearing a luxurious white tailored suit over a black shirt, silver jewelry, luxury watch, dark leather boots and a long black-and-white winter coat. His appearance is elegant, intimidating and completely controlled. FORMAT: 16:9 landscape 30 seconds cinematic 24fps photorealistic premium theatrical action-trailer quality high character consistency VISUAL STYLE: Dark winter neo-noir, snow-covered city, crimson and black color palette, dramatic practical lighting, cold blue shadows, deep blacks, white snow, crimson accents, cinematic fog, volumetric headlights, realistic particles, anamorphic lens flares, subtle film grain. 0–5 SEC — THE KING ARRIVES Open with a massive snow-covered city at night. Black luxury vehicles race through a frozen street. Heavy snowfall fills the air. Cut to close-ups: Snow-covered boots stepping onto wet pavement. Silver watch. Black gloves tightening. Long beard moving slightly in the freezing wind. Snow's eyes looking toward an approaching convoy. Slow camera push toward his face. He calmly says: “Wrong night to come for me.” 5–10 SEC — THE AMBUSH Several hostile silhouettes emerge from the darkness. Snow walks forward alone. Suddenly the street erupts into a high-energy action sequence. Vehicles screech. Glass shatters. Snow dives behind a concrete barrier. He draws a compact black tactical weapon and fires controlled bursts toward distant attackers. Use cinematic muzzle flashes and environmental impacts only — NO graphic injuries or gore. Camera follows Snow with fast handheld movement. 10–16 SEC — THE WHITE KING Snow emerges from the smoke. He grabs a fallen metal weapon and uses it in a close-quarters defensive fight against multiple attackers. Fast choreography: block → disarm → counterattack → evasive movement → opponent knocked away. Keep the action stylish and non-graphic. Snow remains calm throughout. A huge black vehicle crashes through the background. Snow turns toward it. 16–22 SEC — THE LAST STAND The music reaches maximum intensity. Snow walks through heavy snowfall toward a convoy of black vehicles. He raises a powerful fictional tactical weapon. Rapid cinematic montage: muzzle flashes sparks snow exploding from the ground vehicles swerving windows breaking smoke filling the street Snow moving through the chaos Use dramatic slow motion for one moment as Snow walks forward through smoke and falling snow. No visible blood, gore or graphic injuries. 22–27 SEC — THE CROWN Everything suddenly becomes silent. Snow stands alone in the middle of the snow-covered street. His white suit is dusty and weathered from the fight. Long hair and beard move naturally in the wind. Camera slowly circles him. Behind him, crimson light illuminates the snowfall. On-screen typography: SNOW THE WHITE KING 27–30 SEC — FINAL SHOT Extreme close-up of Snow's face. He looks directly into camera. A faint confident expression. Cut to a huge wide shot of Snow standing beneath a towering city skyline while snow falls around him. Final title appears: SNOW THE LAST KING STANDING Deep cinematic bass impact. Fade to black. CAMERA: anamorphic widescreen compositions, low-angle hero shots, rapid tracking shots during combat, handheld intensity during action, slow-motion hero moments, extreme facial close-ups, dramatic aerial establishing shot.
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