Галерея ИИ-промптов OpenZhenZhen · SEEDANCE2.5 · video
Сверхъестественная схватка в коридоре корейской школы
Korean School Corridor Supernatural Fight
«Сверхъестественная схватка в коридоре корейской школы» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.

Промпт
Промпт на английском
Use exactly 2 uploaded image assets. image1 = PYONA's unique and highest priority character identity and clothing reference. Strictly maintain her identifiable face, facial proportions, skin tone, body type, hairstyle, hair color, all visible accessories, and clothing consistent with image1. Must continue the same real Korean female from PART 1 in combat. Prohibited: face swapping, AI plastic skin, 3D, game CG. image2 = Male fire element opponent's unique and highest priority character identity and clothing reference. Strictly maintain his identifiable face, facial proportions, skin tone, hairstyle, body type, clothing, and all visible characteristics. Must be the exact same real Korean male as in PART 1. Generate a strictly 30-second, 16:9 horizontal, native 4K, 24fps, one continuous generation ultra-realistic live-action Korean campus supernatural action short film. REAL LIVE-ACTION + EXTREMELY FAST CONTINUOUS ELEMENTAL COMBAT. No BGM, no subtitles, no voiceover, no dialogue. 【Continuity】 Strictly continue from PART 1's final frame. Same midnight Korean school corridor. First frame shows both characters already in close-range frontal collision: male's right fist and forearm wrapped in high-density orange-red flame pressing toward PYONA; PYONA has large amounts of transparent water forming high-speed rotating water shield in front of both arms, fire and water contact producing white steam. Prohibited: repositioning, re-confrontation, slow preparation. First frame immediately continues combat. 【Ability Rules】 PYONA can directly generate large amounts of real transparent water from her own abilities, completely independent of environmental water sources. She not only uses water to enhance fists and feet but must actively use obvious, powerful, different forms of water-based skills. Male directly generates flames and high heat, focusing on close-range flame combat. Prohibited: massive tsunamis, fire dragons, magic circles, game energy balls. Water and fire must maintain real liquid, steam, heat pressure, inertia, and weight. 【PHYSICAL CONTACT LOCK — Highest Priority】 All close-range actions must follow: VISIBLE TARGET → BODY ENTRY → REAL STRIKE MOTION → CLEAR CONTACT → IMMEDIATE BODY REACTION → BALANCE CHANGE / DISPLACEMENT → NEXT ACTION. Prohibited: pre-impact reaction before contact. Prohibited: water/fire VFX real human actions. Both must successfully hit each other. Defense must immediately counterattack. NO CAUTIOUS ACTION. NO HESITATION. NO LIGHT SPARRING. NO WAITING. NO LONG RESET. FULL COMMITMENT ON EVERY ATTACK. 【00:00–00:05 — VORTEX REDIRECT + HYDRAULIC BURST】 First frame immediately erupts. FIRE FIST PRESSURE → ROTATING WATER SHIELD COMPRESSES → DENSE STEAM BURST. PYONA does not retreat. She suddenly changes water shield rotation direction, forming WATER VORTEX REDIRECT, realistically pushing male's right arm outward, male's shoulder and upper body rotate with the force. PYONA immediately follows up with: LEFT ELBOW CONTACT → RIGHT BODY PUNCH → KNEE STRIKE. Three close-range attacks occur consecutively without pause. After PYONA's palms truly contact male's chest, she immediately launches: HYDRAULIC BURST. PALM CONTACT FIRST → WATER RAPIDLY COMPRESSES BETWEEN HANDS → POINT-BLANK HIGH-PRESSURE WATER BURST. Short but extremely strong transparent water pressure erupts from contact point, male clearly pushed back several steps. 【00:05–00:10 — FIRE RUSH vs WATER WHIP】 Male stabilizes position during retreat, short flame assistance for real forward rush, FIRE RUSH returns at high speed. LEFT FIRE HOOK → PYONA dodges by lowering head; RIGHT FIRE ELBOW actually connects to PYONA's shoulder side → PYONA's upper body clearly receives force and moves sideways one step. PYONA does not continue retreating. Right hand suddenly swings and directly generates a high-speed thick water stream: WATER WHIP. Water whip accurately wraps male's attacking forearm, PYONA uses full-body rotation force to pull, forcing male's upper body and attack line to be dragged sideways. She directly charges into: KNEE CONTACT → WATER-ASSISTED SIDE KICK. Male is pushed away again but immediately re-enters combat. 【00:10–00:15 — PRESSURE WAVE】 Male uses high heat to quickly evaporate Water Whip and directly charges forward again. PYONA does not wait, quickly pushes forward with both hands while instantly generating large amounts of transparent water from her body: PRESSURE WAVE. Not a tsunami. A short-distance, high-density, high-pressure thick water wall filling the local corridor width, violently advancing forward. Male crosses arms, using high-density FIRE PRESSURE to face forward. PRESSURE WAVE → FIRE CONTACT → VIOLENT STEAM GENERATION. Male is pushed but does not fall, actually forcing through the gradually evaporating water wall under water pressure. He emerges from the steam and immediately connects FIRE FOREARM to PYONA's upper body, PYONA is forcefully pushed back. 【00:15–00:20 — VORTEX BREAK + STRONG COUNTERATTACK】 Male continues pursuit: FIRE BODY HOOK actually hits → PYONA clearly receives force; Follow-up FIRE KNEE continues forward pressure. Third attack about to enter, PYONA suddenly spreads both arms downward. VORTEX BREAK. Large amounts of water instantly form a short-term high-speed rotating water pressure field around her body. Not a protective shield, not continuous defense. ROTATING WATER PRESSURE EXPANDS OUTWARD → male's attacking arm, shoulder, and center of gravity are briefly forced open. PYONA immediately bursts out from the vortex: HYDRO STEP ENTRY → ELBOW CONTACT → BODY KICK → HYDRAULIC PALM. After last palm contact, short water pressure eruption pushes male away again. 【00:20–00:25 — HYDRO DRILL】 Male lands and immediately again FIRE RUSH, right forearm forms extremely high-density flame layer. PYONA simultaneously pulls right arm back, large amounts of transparent water instantly high-speed spiral compress along palm, forearm, upper arm. HYDRO DRILL. Water is not magic beam, but thick high-pressure water flow rotating around real arm. Both enter face-to-face quickly: FIRE FOREARM vs ROTATING HYDRO DRILL. Real forearm approaches → water and fire collision → violent high-temperature steam erupts. After brief power confrontation, PYONA suddenly rotates Hydro Drill outward, deflecting male's flame arm and shoulder line. Prohibited to stop and pose. 【00:25–00:30 — MAXIMUM HYDRO FINISH】 Male immediately uses another fire punch for final high-speed counterattack. PYONA generates short rotating water layer on left forearm, truly contacts fire punch then redirects outward. Male's own high-speed inertia causes body to open. PYONA stands
Темы и стили
Больше промптов для изображений и видео · Создать изображение · Создать видео · Создать на ИИ-холсте
Похожие работы
- Сцена сверхъестественного экшена с визуальными эффектами
«Сцена сверхъестественного экшена с визуальными эффектами» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.
- Кинематографическая сцена амазонского оборотня
«Кинематографическая сцена амазонского оборотня» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.
- Андеграундный аниме-битбокс-клип 90-х
«Андеграундный аниме-битбокс-клип 90-х» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.
- Битва мандаринов в тёмном фэнтези
«Битва мандаринов в тёмном фэнтези» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.
- Фэнтезийная погоня на мосту святилища
«Фэнтезийная погоня на мосту святилища» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.
- Эстетичный влог: провал в Pinterest
«Эстетичный влог: провал в Pinterest» — работа с использованием SEEDANCE2.5 на OpenZhenZhen. Изучите исходный промпт и пример генерации для собственных проектов.